← Class of 2021

John Tobino

Grand Trinity

Class of 2021 Visual Storytelling & Animation

Grand Trinity

The Final Product

John Tobino

Hi! I’m John Tobino, the creator of the 2D Animated Short: “Grand Trinity”.

So, what is “Grand Trinity?”

Grand Trinity is the culmination of a project I had thought of for years. It follows the story of my characters and them discovering they cant face everything with sheer might and will alone. Witness a fall from grace, and learn their story of reclamation in earning their name and honor back.

To Reach Me:

Email:tobinoj1@tcnj.edu

LinkedIn:

https://www.linkedin.com/in/john-tobino-412950159/

Demo Reel:

https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FKOw-pYOvbR8%3Ffeature%3Doembed&display_name=YouTube&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DKOw-pYOvbR8&image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FKOw-pYOvbR8%2Fhqdefault.jpg&key=61d05c9d54e8455ea7a9677c366be814&type=text%2Fhtml&schema=youtube
https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2Fd9YOBKYjUpM%3Ffeature%3Doembed&display_name=YouTube&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dd9YOBKYjUpM&image=https%3A%2F%2Fi.ytimg.com%2Fvi%2Fd9YOBKYjUpM%2Fhqdefault.jpg&key=61d05c9d54e8455ea7a9677c366be814&type=text%2Fhtml&schema=youtube

My Process

My Process is probably quite different from that of other animators. Most professional animators I know, are usually assigned a scene to animate first, and then music is added in post-production. I work in the reverse order. I find the music first that I believe fits the theme of the project I wish to create, and then I time the animation to either sync up, or match the rhythm/energy/speed of the

To get technical, my process is Music > Animate > Sound/Special Effects.

The motto I’ve always lived by when it came to my work was: make your shot look right before you make it look pretty.

The biggest problem I found throughout the course of my thesis, was sound work ironically. For all the scenes I could come up with, I was always short on sound files that could fit those scenes. Every time, be it a laser blast, explosion, walk cycle, or even just some breezy wind, there was a specific way I wanted it to sound to really drive the emphasis on what the scene should feel like but rare

So to get around this problem, I started asking around animator forums for their advice. Some straight-up gave me their sound packs that they used for their own projects, and they had several good files that I’ve used. For the more scene-specific sounds, I had to get creative in my methods of procurement. For sounds I couldn’t find through conventional methods, I took from YouTube videos, tossed t

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