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Julie Antonello

The Rise of Calamity

Class of 2021 Games & Playable Media

Rise of Calamity: A TTRPG Experience

Julie Antonello

Julie is an Interactive Multimedia major with an interest in concept design, storyboarding and illustration in both games and animation.

Interested in more?

Email: antonej1@tcnj.eduInstagram: @har0ax Twitter: @har0art

Check out my campaign —> HERE!!! <—or use: https://riseofcalamity.weebly.com

Welcome to the World of Ascor!

Throughout quarantine, tabletop role-playing games with my friends online has been a major way of keeping me sane- as it has many others. Worldbuilding, concept art and character creation have always been some of my favorite things to draw, too, so my time in quarantine has been fairly straightforward: drawing characters for my dungeons and dragons groups, or coming up with new ones I have yet to

An Overview

Rise of Calamity is the name of the project, focusing on an overarching story between a set of modules that develops as it’s being played. The project itself focuses on being open-world, with art concepts descriptions meant to help draw in players. I wanted to create NPCs and a world that really felt alive without player intervention, without driving them along a story they couldn’t interact with.

Void’s Corruption is the first module in a series of adventures set to take place in this new world. Future adventures will help to make Ascor more open world, with more time for me to play-test the adventure with an array of groups and develop a world based on player input.

Thank you so much for making it this far, and being interested in my thesis! If you want to see more work I do, or support me, check out my social media handles on the left column or email me at antonej1@tcnj.edu !

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