
What is Momentum?
Momentum is a Turn-Based Strategy game with platforming elements that emphasizes quick and tight gameplay.
Stuck in a city in ruin, the player must use everything at their disposal to escape the forces pursuing them
What is it reaching for?
Beautiful music can make you listen for hours at a time without thinking about really anything, just feeling.
This is what gameplay should be like and this is what Momentum aims to become as a video game


I Have No Mouth and I Must Scream, by Harlan Ellison, inspired the projects bleak setting that the player will interact with.
Celeste, by ExOk Games, has such an amazing platforming controller and game feel that it would be absurd not to look back at it.
Inspiration for the Project


It Takes Two, by Hazelight Studios, was directed by Josef Fares. All his games do such an amazing job of telling a story with gameplay.
Getting Over It, by Bennett Foddy, shows just how amazing a game purely focused on gameplay can be with its lacking of original assets.

Current Concept Art



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