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Robyn Maggio

M.A.E.: Music As Energy

Class of 2026 Music Technology

A short Unity gameplay and art experiment designed by

MAE(Music As Energy) is a short DJ simulation game with mixable CD loops – match the correct loops to the random sequence to keep playing, and build a custom mix as you do!

Inspired by late 90’s retrofuturism, classic house/electronic music, and music synesthesia games, this project is an experiment in solo-developing all aspects of a small game from scratch, from programming, to music, to art, to gameplay design.

MAE is be built in the Unity 6 game engine and has been test-released for Linux platforms in May 2026.

Screenshots

Site Image credits:

1) https://commons.wikimedia.org/wiki/File:Drop_of_water_on_water-resistant_textile_(100%25_polyester).jpg – Edited – Creative Commons Attribution-Share Alike 4.0 International

2) https://commons.wikimedia.org/wiki/File:Amiga_4000T_motherboard,_revision_4,_back_side.jpg – Edited – Creative Commons Attribution-Share Alike 4.0 International

3) https://commons.wikimedia.org/wiki/File:Stars.mobilecam.MotoOneAction.manual.mode.jpg – Edited – Creative Commons Attribution-Share Alike 4.0 International

Images also use Fira Sans Extra Bold, licensed under SIL Open Font License v. 1.1

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